This game is a gauntlet submission to the Fox Hollow Game Jam 2. I swear I did not change anything in this WEB build.

Theme

The theme is primordial with the core mechanic being proceduralness or input randomness.

No segment of this game was sponsored by Banana.

Controls

Move WASD - Arrow Keys - Numpad Arrow Keys Left Joystick
Look Mouse Right Joystick
Jump Spacebar, Mouse Forward Button A or ×
Sprint Shift RT or R2

Features

  • Compatibility: Supports Windows only for now.
  • Story:  It has a small storyline.
  • Procedural 3D Maze: The maze generated by our game is not made by extruding a 2D maze. It is truly 3D.
  • Primordial  Theme: You play as the first being of an alien lifeform on an asteroid.

Bugs

No Bugs reported yet.

Usage of AI

All assets, code, story, decorations, and every other element or service involved in the creation of this game were developed without the use of AI.

Devlog

Coming soon...

Development Info

  • Engine: Developed using Unity 2023.2.14f1
  • Art Style: Features procedural 3D sci-fi graphics
  • Development Time: Created in ~18 hours
  • Event: This game was developed as part of the Fox Hollow Game Jam 2, focusing on the theme of primordial.
  • Assets: Utilizes Munro SDF, a font by Fan Studio.
  • Developer: Crafted by Muhammad Ali.
  • Publisher: Published under the banner of Alimad Interactive Entertainment.

Assets Used

  • Font: Munro SDF

About the Developer

Muhammad Ali is a talented 15-year-old game developer with expertise in Unity and a passion for creating immersive and engaging experiences. With a background in CGI, and game design, and a deep love for storytelling, Muhammad brings his unique vision to life in his games.

Notes from the Developer

  • The pronunciation of Muhammad Ali is "məˈhæmɪð ə-lee".
  • Banana banana banana.

Clicky Stuff

Made with Unity 2023.2.14f1

Download

Download
Eat the Banana GDD.pdf 192 kB

Development log

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